Earlier this week Konami showed its new upcoming title in the Metal Gear series. Some of us got the opportunity to go backstage with Konami and test out the game ourselves. For those who missed out on the initial details of the gameplay, here is a little recap. Unlike Metal Gear Solid series, Revengeance completely changes the gameplay mechanics. Those of you who are used to the stealth action game that Metal Gear is will be surprised to see how much Metal Gear Rising is not Metal Gear Solid.
Konami has taken a complete new direction with the game, changing its core gameplay mechanics to high octane action. When pit against other action games, Revengeance is as good as any action game you may have played. However, we are not sure if it will live up to the standard Metal Gear Solid series have created with its epic stealth action game mechanics.
Metal Gear Rising: Revengeance gameplay relies on a lot of quick decisions and swordplay. Since our hero is a cyborg ninja, we have a lot of awesome abilities under our hood. When the demo started, we were presented with a small tutorial explaining the controls and basic mechanics of the game. The tutorial opened with asking us to hold the left trigger, which slowed the time around us and allowed us to move the right stick in any direction to slice with the sword.
The tutorial taught us enough about this mechanic by sending us into a rampage of puppet slaying. The pop in and pop out puppets help you quickly get used to this new time mechanic. If you successfully land a slice on an opponent, seeing it cut down to several pieces is an extreme satisfaction. When the tutorial finally ended we were given a chance to fight back real moving enemies.
Raiden has the ability to not only slow time but also has the power of moving at lightning fast speeds. With his speed and accuracy, you can move quickly to dodge bullets and slice down enemies before they even realize you approaching them. The best part of the game is that you don’t even need to press a button to slice your enemies to million bits; it’s all done with the right stick. Metal Gear Rising: Revengeance has left us wanting more after the one hour long demo, and we hope that hardcore fans of the series will quickly learn to love the new style of the game.
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