Last week during the E3 tradeshow, many developers showed us a preview of what’s to come. Including them was the creator behind the fabled Mortal Kombat series, who announced its newest fighter game, Injustice: Gods Among Us. The action-packed game which is based on licensed characters from DC Universe brings all our favorite heroes like Flash, Batman, Superman, Wonder Woman and more into the battleground. We got the chance to have a look at how the game is and we have a lot to share with you.
The demonstration allowed us to take a look at how the environments and characters are coming along. We were bestowed with a viewing of Superman against Flash in a battleground that was from the Batman universe. The first thing to get our attention is the sheer amount detail the developers have put in each of the characters. You will be surprised to see that the characters look a lot different from their comic counterparts, giving the game a unique look. The costumes are changed but that doesn’t mean the look of the characters is different. The characters still wear their respective costumes, with slight upgrades and better looking futuristic and mature gear.
As expected from the developer and your favorite characters, the moves and abilities of the characters stay true to their comic and series counterparts. For example, Superman shot lasers at point and was seen always hovering the ground instead of walking or running. Flash on the other hand retains his speed and can move around and hit real fast.
Injustice: Gods Among Us also let you take full advantage of the environments around you. Players will often find plenty of stuff around the area that they can use to hurt others. Each character also has a special move which they can use to deal with damage.
From what we saw, Injustice: Gods Among Us looks great, especially knowing that the characters belong to DC universe and the fighting game is being created by the minds behind Mortal Kombat. The game is being developed for PS3, Xbox 360 and Wii U. No release date has been confirmed yet.
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