EA Sports is not wasting any time. The UEFA Euro 2012 add-on was just released however the company also offered the first screenshots and details about the next FIFA 13 game.

During an event which took place in London, David Rutter, the producer of the game, presented the five big improvements FIFA 13 will include.

First Touch Control will affect the way players can receive passes from teammates. Factors like power and speed, height or the player’s technical abilities will determine if a pass is received successfully or not.

Player Impact Engine will also be improved in FIFA 13. All unrealistic animations were removed, and a new series of body areas was added that will be affected by the game’s physical engine ( hips or chest ).

In FIFA 12 you were only able to dribble by changing the movement direction. Thanks to the new Complete Dribble, this is no longer possible in FIFA 13.

The new Tactical Free-Kicks system changed the way free kicks are executed. Up to three players can gather around the ball, disorienting or annoying the defense or the goalkeeper. The opposing team can create a wall from multiple players or, only a single player can be sent to block the opponent’s free kick.

Attacking AI will modify the behavior of computer controlled attack players on the pitch. They will be able to calculate more efficient movement routes, they will be able to anticipate through balls and they will try to avoid offside traps.

Rutter also mention a few other things that will be added  in FIFA 13: new types of passes, new animations for goalkeepers, improved referee behavior and modifying the crowd animations to better render the atmosphere of a contemporary football match.

And not least, thanks to the Dimensional Imaging technology, the graphics of the FIFA 13 game will be superior compared to previous versions.

You can take a look at the first FIFA 13 screenshots below. Enjoy!

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