Yesterday millions of fans of Blizzard’s gigantic game Diablo III waited to get into the servers when it was launched. When the servers finally came live, the players were met with a lot of issues trying to connect to the official U.S servers.
The pressure of several players logging in at the same time caused the servers to nearly explode, hence completely becoming impossible for anyone to log on.
In order to fix the issues at hand, Blizzard had the U.S servers shut down for a limited amount of time. The emergency maintenance started around one hour later the official release and lasted nearly three hours.
According to the official statement made by one of the gamemasters at Blizzard, an official update has been released for the American servers that will fix the error messages entirely, allowing players to finally log on and play.
Blizzard has also confirmed that they are actively watching the server status and trying to fix any other possible errors popping up. On its Facebook page, while the developers were met by a lot of angry fans, some also thanked the company for working hard to fix the issues.
Blizzard has urged the players to visit Diablo 3 technical support should you find any problem stopping you from logging on to the servers.
The Americas region wasn’t the only one that suffered problems. When we tried to sit down and log on our game on the EU servers with a EU client, we were faced with many errors too. The EU servers went live at 00:01 CEST but soon after they went live, they were shut down for nearly 2 hours.
The issue with Blizzard’s new game has raised a very important question; will every other popular game that requires online activation suffer from similar issues?
Diablo III is currently available to play only online without giving players any option to play offline.
So if you don’t have internet in a place, you cannot play the game. The reason for making the game always online is described by Blizzard as a necessary measure to make sure the Real Money Auction House works properly.