Reviewed by Jennifer – GEV.com
Max Payne was originally released in 2001 on the PC/Xbox/Playstation consoles. While waiting for the third installment of the popular action shooter, gamers can now go back to the origin of the Max Payne Saga and play the game on their mobile devices. This port is directly taken from the original PC port and has been tailored to work on a mobile platform with virtual controls. Over the course of next few minutes in the review, I will detail what this game lacks.
The Max Payne port on iOS looks amazing. After nearly a decade of its initial release, it’s good to see the bad ass cop back in action. This game serves as a good refresher for those who are looking forward to the third installment set to hit soon. The port comes with better visuals and a new interface design. The game also tracks your scores and stats using the Rockstar Social Club app and lets you share them with your friends.
While the site of great action games making their way to mobile platforms is nice, these aren’t without issues. Max Payne suffers from the same issues just like any other console port has in the past. Unfortunately, even though Rockstar has given a lot of freedom for players to adjust their controls, it still suffers from touchscreen. The virtual joysticks aren’t near anything good as the real thing. You can bring the controls anywhere on the screen but they still are not accurate.
Rockstar has tried its best to bring good controls to the game, but on a touchscreen, virtual controls just don’t work. I tried playing the game but I was unable to be accurate with the shooting because the controls can be tricky.
Max Payne on iOS could have been an excellent port if a little more attention was paid to the controls. Currently the game is playable using shooting assist turned on, but without it, the game really tends to be frustrating. I would only recommend this to players who are not yet aware of the Max Payne Saga. Since its only $3, it is a good bargain to get into the story of the game.