Nintendo 3DS Game Review: Resident Evil Revelations

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Written by: Jennifer on January 27, 2012
RER-05
Resident Evil Revelations
Reviewed by Jennifer – GEV.com

When Resident Evil was first released on the PlayStation One, it redefined the survival horror genre. The franchise since then has seen a huge makeover, with Capcom making sure that everything getting polished in the newer installments. After a decade of Resident Evil games, if you compare the current games with the ones that came earlier, you will find yourself playing two completely different games. In an attempt to fix the broken parts of the game, Capcom ended up changing the core gameplay elements that made Resident Evil so popular amongst millions of people. Today, RE feels more like an action game than a survival horror, thanks to Resident Evil 4. I’m not saying that this is a bad thing, but I miss those editions of the franchise where survivability was hard to come by, limited ammo, limited health gave a sense of fear and tension. When I finally got my hands of Resident Evil Revelations for the 3DS, I was glad to see that Capcom has tried to bring back all those classic elements that made this game so special, back. This is a title that will treat you with both the new mechanics and the classic ones mixed together, which succeeds mostly, but also tends to struggle in some places.

Firstly, Resident Evil Revelations is unlike anything I have seen on the 3DS. This is hands down the best god damned looking game on the 3DS; it has set standards for other developers without any doubt. Everything from incredible looking environments to characters is a part of this magnificent game. I often found myself stopping during the game to look around the environment that is so beautifully made.

Most of Resident Evil Revelations takes place on a cruise ship known as the Queen Zenobia. I am glad Capcom chose this setting for the game, because coming back to mansions again and again was getting too old. The insides of the ship offer you plenty of horrors, dark corridors and scary looking stairs. One more important aspect that brings this environment to life is the game’s sound. I was left satisfied with the excellent score of the game and brilliant sound effects, giving you an eerie feeling every time you come across a corridor. The sound design is so epic that everything feels right, the proper score being played at the proper moment, or just creepy sounds happening around you to give you a scare, this is simply a brilliant feeling.

I am almost too thankful for Capcom for bringing back Zombies to the game. Frankly, I wasn’t happy when the zombies were replaced by mad men. The game has a lot of violence and gore going around, you will come across many sequences where humans will be torn apart by zombies’ right in front of your eyes. You will also face very impressive boss fights during the game, which I would rather not spoil for you.

The only thing that seriously disappointed me about Resident Evil Revelations was that Capcom took a chapter based approach. Each chapter has a milestone for you to cover, once you do that, the next chapter starts. When the new chapter starts, you can change characters and even adjust your weapons. Some of the characters in the game are just not worth listening to; it seems that Capcom failed to give them a good personality, unlike its other core characters which have become quite famous.

Those of you, who are familiar with the Resident Evil franchise, might feel a little comfortable with the controls. Just like any other classic RE game, you stop and shoot. Capcom has also added the ability to strafe, dodge and aim while moving a bit into the mix. I feel that these were unnecessary, as I was quite comfortable with the classic stop and shoot mechanics; it also gave me the chills when I couldn’t stop an oncoming zombie with some will aimed shots. Resident Evil Revelations suffers from some sensitivity issues, which makes aiming a little hard if you are not careful.

Resident Evil Revelations is an excellent game that has set new standards for the 3DS. But the best part of the deal is that this game brings back some of the most loved core mechanics of the game. If you think this portable version of the game can’t match the other main frame games, than you are quite wrong. This is a complete Resident Evil experience, even if it is on a portable console; it deserves your attention if you are a fan. Thankfully, Resident Evil Revelations will be remembered by many for bringing back the core mechanics. Sure this game suffers from some technical issues, but those are easily forgivable when you get down and play this classic game. This is exactly what I was dying to see on a handheld console that was becoming more of a casual portable console.

Rating: 4.0


Related News / Articles:

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  3. Nintendo 3DS Game Review: Resident Evil: The Mercenaries 3D
  4. Xbox 360 Game Review: Resident Evil – Code: Veronica X HD
  5. Resident Evil: Operation Raccoon City
  6. Capcom’s Fight Against Used Video Games

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